id Software’s popular PC FPS came out in US on 22nd June 1996, published by GT Interactive.
Jim Rossignol discussed the influence of id’s game.
“It was a game that did so very much to evolve and define the FPS, and yet it does not fit so easily into the conventions that the Texan Doom-makers’ other games wallow in.”
“This tension is what makes it one of the developer’s most interesting games.”
To mark Quake’s 20th birthday, co-creator John Romero wrote a blog post QUAKETALK 95 in which he shared a document created by id’s then FTP and web admin Joost Schuur.